18.2 | Innuendo: Grab Directory
Check out our Grab Directory section from our February and March Issue!
Get it right, get it tight (artwork: Wesley Mark Jacobsen)
Everything we do out on the water is some sort of a progression or alteration of either skateboarding, snowboarding, or surfing. That’s one of the best parts of what we do, we get to create and/or change little things to make them our own. But there are things that can’t be changed, landmarks that connect all of us sideways standers. Things you need to respect and be educated on so you don’t look like a shmuck while gabbing amongst your peers.
Grabs are one of those landmarks. Every rider has their own way of doing them, and little things they change to give it their own little “flavor” if you will. But there is one thing that you can’t change…the names and location of these grabs. They stay true from sport to sport and don’t deviate depending on what kind of board you’re riding. With that said, we decided it was time to do a diagram to show all you shmucks where to grab and what to call it so we’re all on the same page. After a close look at it, not only will you be able to walk the walk, but talk the talk as well.
By: WakeZeach
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Lein and melon = direction dependent (frontside air vs backside air)
Japan: Tweak front leg down towards board; can also pull board behind you.
https://skateboarding.transworld.net/photos/origi…Indy: only done on a backside air. Otherwise it's a frontside air. The X games and wakeboarding don't understand this.
Slob and Mute: also direction dependent (frontside air for the former, backside for the latter).
I don't know if your list is for wakeboarding only, but this is how it's done in skateboarding and snowboarding.
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Agreed. Japan has to be tweaked correctly so you dont look like a backscratcher @toddrichards
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Ha, great reference! Also, don't call a frontside air a frontside indy on his instagram.
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Awesome. Now please make a diagram for grinds so people stop calling every single grind a front/back board slide -_-